Cyber Safety in the News

A Chatbot-Free Childhood Will Be a Status Symbol

The Atlantic, August 7, 2026

There is the possibility that AI could become to childhood what ultra-processed food has become to our diets: a convenient, highly engineered substitute that can crowd out something children genuinely need. Young brains develop through repeated “serve-and-return” interactions with real people where children communicate, adults respond, misunderstandings happen, and relationships are repaired. New AI systems and AI-powered toys can increasingly imitate these interactions, but children may begin substituting AI conversations for the human connections that are essential to healthy development.

The biggest concern isn’t necessarily AI that malfunctions; it’s AI that works exactly as designed. Just as food companies learned to engineer products to maximize how much people want to eat, AI companies can design systems to maximize engagement. An AI companion can eliminate many of the frustrating parts of human interaction like waiting, misunderstanding, disagreeing, apologizing and working through conflict. Those imperfections are actually valuable for children because they help develop empathy, resilience, emotional regulation, frustration tolerance and the ability to navigate relationships. In the analogy, ultra-processed food removes the “fiber” from a natural diet, while engagement-focused AI could remove the productive “friction” from childhood.

The article ends with an important equity concern for parents and educators. Suskind predicts that families with more resources may increasingly choose to limit AI and prioritize unstructured play, reading and face-to-face interaction, much like some higher-income families have moved toward minimally processed foods. Meanwhile, families with fewer resources may be more likely to rely on inexpensive AI tutors, companions and entertainment because they are convenient and accessible. This could eventually create a situation in which human attention and connection become a privilege rather than something every child receives, making thoughtful boundaries around AI an important part of protecting childhood development.

Silicon Valley Executives Are Tech Fans. Just Not for Their Own Kids.

The New York Times, August 17, 2026

This article highlights a striking contradiction in Silicon Valley: many of the people who build the technology children use every day are placing significant limits on technology in their own homes. Tech leaders including Bill Gates, Mark Zuckerberg, Peter Thiel, Evan Spiegel, Sundar Pichai and Apple’s Tim Cook have publicly discussed delaying smartphones, restricting screen time, limiting social media, or encouraging children to spend more time reading, playing outside and interacting face-to-face. For example, Gates said his children did not receive cellphones until age 14, while Thiel reportedly limited his young children to about 90 minutes of screen time per week.

The article suggests these choices may reflect a deeper understanding among technology executives of how digital products are designed to capture attention. The concern is no longer limited to passive screen time or social media; artificial intelligence could increasingly replace human interaction itself. The article points to examples such as AI-generated bedtime stories and AI-created family podcasts as technologies that could potentially take the place of ordinary parent-child moments. Even some technology leaders who are enthusiastic about AI are taking a cautious approach with their own children. OpenAI CEO Sam Altman, for example, has said he would rather introduce his child to AI later rather than earlier and emphasized the value of boredom and outdoor play.

Ultimately, the article raises an important question for parents and educators: If the people creating the technology are intentionally limiting their own children’s exposure to it, what does that tell us about how we should approach technology with our kids? The message isn’t that technology is inherently bad or that children should avoid it completely. Instead, it reinforces the importance of intentional boundaries, protecting time for sleep, play, reading, creativity and face-to-face relationships, and making sure technology remains a tool rather than becoming a child’s constant companion.

 

Meta Agrees to Sweeping Changes, $18 Billion Payout in Landmark State Settlement

The Washington Post, August 26, 2026

Meta has agreed to pay up to $18 billion and make major changes to how Facebook and Instagram operate for young users in a landmark settlement with 48 states and the District of Columbia. The states had accused Meta of intentionally designing its platforms to keep children and teenagers engaged and potentially contributing to anxiety, depression and other harms. Under the proposed agreement, teen accounts would be blocked from using Facebook and Instagram between midnight and 6 a.m., notifications would be turned off by default during school hours, daily use would be limited to two hours unless a parent changes the setting, and like counts on teen posts would be hidden by default. Meta would also use age-assurance technology to identify younger users.

The settlement could represent a major turning point in how social media companies are expected to protect young people online. Meta will initially pay $12.7 billion toward youth online-safety initiatives and research, with an additional $5.3 billion payment possible if YouTube and TikTok agree to similar restrictions. The agreement comes after several significant legal losses for Meta involving alleged harms to children, including a recent New Mexico ruling requiring the company to pay hundreds of millions of dollars. While Meta maintains that parents should have a major role in managing their children’s technology use, the settlement suggests that governments are increasingly demanding that social media platforms themselves take greater responsibility for designing safer experiences for kids and teens. This is a welcome change years in the making that we are thrilled to see happen.

Bill Gates Proposes Major Limits on AI Development

CNN, August 27, 2026

Bill Gates is warning that the rapid development of artificial intelligence needs stronger limits and oversight before its potential harm outweighs its benefits. Recently, the Microsoft co-founder described AI as potentially one of the most disruptive technologies in history. While he believes AI could create major breakthroughs in areas such as medicine and agriculture, he is concerned that society is moving into this new era without a clear plan for managing the consequences.

Gates is particularly concerned about job displacement, children’s development, cybersecurity, and the possibility of AI being used by criminals or causing harm on its own. He said today’s AI systems have become far more powerful than he expected and warned that increasingly capable models could eventually behave in ways that conflict with human interests. He also expressed concern that governments and technology companies are not moving quickly enough to establish meaningful safeguards, especially because economic competition is encouraging companies and countries to continue developing AI as quickly as possible.

Rather than calling for AI development to stop completely, Gates is advocating for rules that slow down or manage the most disruptive effects of AI. Among his ideas are taxing AI or robots similarly to human workers to discourage companies from replacing people too quickly and reserving certain jobs for humans. His larger message is that leaders should act now, before widespread unemployment, social disruption and declining public trust make the transition more difficult. For parents and educators, his concerns are especially relevant because he specifically identifies the potential impact of AI on children’s education and social development as an issue that deserves attention. We couldn’t agree more!

Roblox Argues Family Can’t Sue for Child’s Death, Says Girl Waived Her Rights at Age 8

Yahoo News, August 27, 2026

The article focuses on a wrongful-death lawsuit involving Roblox and the family of a Kentucky girl. Roblox is arguing that the family should not be allowed to sue because the girl had agreed to the platform’s Terms of Use when she was just 8 years old. The company says that by repeatedly accepting those terms, she agreed to provisions that limit the ability of users and families to bring certain lawsuits against Roblox. The case raises a larger question about whether a child can legally agree to contractual terms that could later affect the rights of the child or their parents.

The dispute is significant because it comes amid growing scrutiny of Roblox’s responsibility for protecting young users. Multiple lawsuits and government actions have questioned whether Roblox has done enough to protect children from harmful interactions and other online risks. The case also highlights an important issue for parents: children routinely click “I agree” to lengthy Terms of Service without understanding the legal consequences, raising questions about how much responsibility can reasonably be placed on a child for accepting those agreements. The court’s decision could have implications beyond this individual case for how technology companies use Terms of Service when their platforms are heavily used by children. Roblox continues to be the most popular app for students in elementary and middle school, and one that parents often misunderstand as a harmless game.